Game Features in Unity

Ancient Language Unintelligible Text Game Feature

Remaking game features in Unity

Daniele Quero, PhD
4 min readSep 7, 2023

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As a gamer, a software engineer, and a game dev-wannabe, every time I play video games I end up wondering if I could remake THAT game feature on my own.

I decided to give answers to those questions, in the form of small Unity projects.

Ancient Language Unintelligible Text

I recall, from playing the Survivor remake of the Tomb Rider series, a feature of Lara needing to get more proficient in several ancient languages in order to translate inscriptions of growing complexity, otherwise unintelligible.

Can I remake it?

The Feature

I’m going to reverse my usual approach and show you the final result. Then I’ll dive deep into the technical details I find more interesting.

I prepared a small Unity scene, with an input field, some buttons, a slider, and a dropdown menu. The user can choose between several languages and adjust the proficiency level — in 10% steps — to appreciate this feature.

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Daniele Quero, PhD
Daniele Quero, PhD

Written by Daniele Quero, PhD

A professional developer with passion for game developing and skill-growing. A former Nuclear Physics Researcher who changed his life to pursue his dreams

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