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A Command Pattern Example in Unity
A command pattern use case in Unity
5 min readMay 9, 2024
A command is a reified method call.
— Robert Nystrom, Game Programming Patterns
Game Programming Patterns is an awesome book. I always keep it on my desk to occasionally use it as a manual.
Design Patterns are solutions to common problems in software engineering or design. Being “patterns”, they suggest a way to solve a known issue, which…